Recursivity Protocol — Battle System Alpha
Eng:
A prototype of the turn-based battle system from Recursivity Protocol (in development).
2v1 combat between Commander Rosen, Rem and the Hologram Master, a holographic artificial intelligence.
Available in this alpha: Attack, Assemble (Collect / Craft / Recycle), Dodge, Tools. Only "Attack" can be used twice in a row.
WIP: UI, minigames, sound effects, soundtrack, animations.
Feedback wanted: Are the mechanics intuitive? Does the game flow feel smooth? Is there anything you'd change?
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Ita:
Un prototipo del sistema di battaglia a turni di Recursivity Protocol (in sviluppo).
Combattimento 2v1 tra il Comandante Rosen, Rem e il Mastro Ologrammi, un'intelligenza artificiale olografica.
Disponibile nell'alpha: Attacca, Assembla (Raccogli / Fabbrica / Ricicla), Schiva, Strumenti. Solo "Attacca" può essere usato due volte di seguito.
WIP: UI, minigiochi, effetti audio, colonne sonore, animazioni.
Feedback cercato: Le meccaniche sono intuitive? Il ritmo è scorrevole?Cosa cambieresti?
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Credits:
Base character sprites: CraftPix.net
Art, UI & Customizations: Ultr4One
© 2026 Ultr4One — All rights reserved.
| Updated | 7 days ago |
| Published | 18 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Ultr4One |
| Genre | Role Playing, Strategy |
| Tags | GameMaker, Sci-fi, Singleplayer, Turn-based |
| AI Disclosure | AI Assisted, Code |
Development log
- Two's company... (right?)7 days ago
- First bug fixes & balancing!14 days ago





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